Showing posts with label Archie. Show all posts
Showing posts with label Archie. Show all posts

Monday, October 24, 2016

POBB October 19, 2016

Pick of the Brown Bag
October 19, 2016
by
Ray Tate

Hello.  My name is Ray Tate, and welcome to the Pick of the Brown Bag.  In this blog, I pick the best and worst from the comic book yield of the week.   The POBB is also available condensed on Twitter #PickoftheBrownBag.

My current batch of reviews includes Aquaman, Batman, Doctor Who, Hellboy and the BPRD, The Mighty Thor, Spider-Gwen and Unbeatable Squirrel Girl.  I will also review brand new title and Die Kitty Die!  First a spoiler free critique of…


After Emily Blunt made a joke about the Republican debate, Fox & Friends told Blunt to leave Hollywood and classified her as “Dixie Chicked.” 

Fox & Friends meant the remark to be a metaphor for career suicide.  Of course, their crackerjack research failed to uncover the millions and millions of dollars the Dixie Chicks earned long after they spoke out against the Iraq War; the number of awards won as well as the Dixie Chicks’ annoying habit of ignoring Fox & Friends by conducting successful tours all over the world.


Since Fox & Friends’ thought-free commentary, I’ve made it a point to watch every Emily Blunt movie that’s in my wheelhouse.  Old ones.  New ones.  There’s several reviews here under her tag.   I’m not going to watch Emily Blunt in say Return of the Native.  It was a wretched book.  It would be a wretched movie.  I will however watch a murder mystery with Emily Blunt.


The Girl on a Train is based on a novel by author Paula Hawkins, who also wrote Gone Girl.  I never read Hawkins’ works, and skipped that movie.  Nothing personal.  The subjects just didn’t seem like my type.  I’ve always been more of hardboiled private eye and Sherlock Holmes kind of reader.

From what I saw of the teasers, The Girl on a Train neither seemed like my thing.  Nevertheless, it might be a murder mystery starring Emily Blunt.  Good enough.  So let me once again dedicate this review to Fox & Friends.  I never would have become such an avid Emily Blunt movie watcher without your shrewd wit.

Let’s get this out of the way first.  The Girl on a Train is a murder mystery, it’s just not from the formulaic ilk where there’s a corpse, a brilliant sleuth and an elegant solution.  The formula nests inside a much more complex piece of feminist filmmaking.  


The female cast is numerous and each character bears far more dimension than one expects in a murder mystery.  Regardless of gender, characters in the genre frequently exist to provide motives, alibis, information, false leads.  They’re the chaff, that the detective separates to get to the wheat.  Not so in The Girl on a Train. 


The characters in the film mean something more, but neither are they symbols.  Rather, they’re a blend of women’s issues embodied, and that’s what makes the figures unique.  You can argue that the murder mystery is subterfuge for a drama about metamorphosis, but It’s more apt to say that the mystery catalyzes change.

Blunt is stunningly good as somebody completely unsure of herself and deducing an enigma that perhaps only she can see.  She believably portrays without a doubt one of the most unreliable witnesses in cinema.  

The rest of the cast is formidable, and that includes second and third tier character surprises.  I hesitate to say that the mystery is easy to solve, because it’s just as important to answer why as well as how.  The motive of the perpetrator harbors practicality, but the cast and crew create a believable pathological component triggering the chain of events.  The rot of one mind gives The Girl on a Train an unsettling edge and justifies the slow burn buildup of the characterization and setting of the stage.


The Shaggy Man was created by Justice League foe Professor Ivo, the same maniac behind Amazo.  The beast though covered in fur and savage like an evolutionary throwback is in fact an android with the counterintuitive ability to adapt to any attack thrown at it. 


As the story in Aquaman suggests it is nigh unstoppable usually requiring the arch teamwork of multiple heroes to finally defeat it.


Pitting the Shaggy Man against one lone Aquaman seems completely unbalanced, in more ways than one, but writer Dan Abnett knows what he's doing.  


This final issue of "Unstoppable," an apt-named story, plays fair with the reader.  Aquaman for example doesn't fire the hitherto unknown Wave-Motion Gun.  He beats the Shaggy Man through the facility the android lacks.  Guile.

The Shaggy Man rages through Atlantis and to Amnesty Bay, Aquaman's hometown.  This path of destruction allows Abnett to revisit old friends introduced in Aquaman and examine Arthur’s status as their hero.  It's telling that even those not wild about Aquaman are still willing to tolerate him.  This sample of the populace sees Aquaman more of an annoyance than a federal criminal.  In the end the acceptance of Aquaman's heroism combined with his intelligence saves the day but not without cost.


Amanda Waller is ultimately responsible for threatening the lives of Gothamites and the death of Batman's protege Gotham.
  

She put Hugo Strange on the payroll.  Strange in turn used the Psycho-Pirate.  

Both unsurprisingly went rogue.  

The duo created havoc like downing a passenger plane, which almost succeeded in slaying Batman and causing random explosions all around the city ending the lives of innocent scores.  They turned the young hero Gotham into a killing machine and in the process murdered Waller's own soldiers.  The Black Hole of Calcutta should be reopened for Amanda Waller.  So why would Batman work for an arch criminal like Waller?


All the right reasons.  The Psycho-Pirate cast a spell of fear on Gotham Girl.  Batman needs the Medusa Mask if not the psychopath who wears it to quell Claire's fears.  The problem is that Hugo Strange sold the Psycho-Pirate to Bane, and now Batman must build his own Suicide Squad to invade Santa Prisca and retrieve the Medusa Mask.

Tom King enlivens the typical Gathering of Eagles story through ingenious surprises, off kilter recruits and one whopper of a cliffhanger.  Simultaneously, former Justice League Dark artist Michael Janin uses his appealing illustration that has one foot in realism and the other in comic book tradition to make this excursion into Gotham more like a trip to Metropolis but with more stonework.  Arkham doesn't look like a nightmare.  It looks like what it's supposed to be.  An institution designed to incarcerate the mentally disturbed and also facilitate rehabilitation.

The first member of Batman’s team is a well known rogue from the Dark Knight gallery.  No big deal, but his second is a complete redirection.

The Bronze Tiger didn't know Batman's secret identity.  They weren't old friends.  Allegedly brainwashed by the Sensei, the champion martial artist murdered the original Batwoman setting off a startling story that demonstrated just how much damage an angry Batman could wreak.


Rebirth and the New 52 permanently erases these events.  In addition the creative team use the fresh start to imbue Batman with more warmth and humanity.  Janin's attractive and fitting redesign of the Bronze Tiger also enhances his fresh start in the DC Universe.

Batman's next potential is a woman.


No, not the time-lost Saturn Girl.  Although, it's nice to see King cleverly remind the reader.  I'm now convinced that the Legion will play a large role in the upcoming battle against the Watchmen.


This is the lady in question, and her identity displays Batman's acumen, observational power and experience.  The lady is not a Batman rogue, nor is Batman's next inductee.  The pair’s obscurity indicates King's knowledge of the DC Universe and beyond.


The final teammate is either a whopper of a ruse or a complete rewrite of the staple character's history.  Not even the figure's recent reintroduction.  The entire history, barring a tiny blip in the seventies.  Hint, it's not the Joker.  Though I can see why you might conclude such an identity.  King's and Janin's Batman looks to be another thrilling, engrossing run.


The conclusion of Doctor Who is quick, entertaining and in terms of art jaw dropping beautiful.  The Doctor stumbled upon a dying TARDIS, which took over a family’s house while attracting energy scavengers.  Neither of which will foil mother Holly in her attempt to reunite with her family.


Rachael Stott’s artwork for the people in this chapter edges out her draftsman-like illustration for the house and the TARDIS.  This is because writer George Mann sets the pace of a Cloister Bell danger signal and clock.  Stott ably matches the pace with an exciting chase through the house and the TARDIS.


Gaze into the crystal ball and discover the secrets of Mjonlir in the pages of the Mighty Thor!  Or watch Jason Aaron waste a bunch of trees to tweak the familiar origin of the hammer and Thor.  A tweak that could have been covered in a paragraph.  I won't spoil the "surprise" but the only inventive thing in Thor is the wraparound by regular artist Russell Dauterman.


Can Squirrel Girl be as clever as the cover.


Yes.  Previously in Squirrel Girl, Nancy convinced Doreen to go on a vacation in the Canadian woods where her Mom rented a cabin.  She left reformed super-villain Brain Drain in charge of the city.  While Doreen fought boredom at the cabin, Brain Drain kept encountering one man multiple times.  What appeared to be just a blow off joke turned into something much more inventive and impressive.

This second issue of a rare Squirrel Girl storyarc goes even farther to highlight the threat of Enigmo.  Brain Drain also concludes something wrong, and he decides to bring help.  If you’ve guessed Ant-Man, since he’s on the cover, you’re way ahead of the game.


I can’t get over how writer Ryan North and artist Erica Henderson evolve the funny, freewheeling nature of Squirrel Girl into a science fiction nightmare.  The tone hasn’t changed at all, but Enigmo is something that’s genuinely frightening.  North and Henderson in original subtle ways present a takeover of the planet that’s smooth and natural.  Not a single hero, ones more powerful and arguably smarter than Squirrel Girl, can curtail the growth of Enigmo into a single power.


Look.  We all know Spider-Gwen is fantastic.  I mean almost every issue has been a justification of comic book love, but this done in one story is like richest, tastiest caramel in existence.


Betty is so Betty!

The Mary Janes take their drummer Gwen Stacy out trick or treating to try to cheer her up.  


The tender love and care also involves a trip to a haunted carnival.  This carnival isn’t haunted by just any ghost however.


It’s Mysterio.


Mysterio differs from the more familiar dead fiend from The Amazing Spider-Man.  He's not really a villain in Spider-Gwen.  His motive is just to scare the snot out of the Mary Janes.
  

Every Halloween, I want this.  I don’t want Mysterio to become a recurring Spider-Gwen antagonist.  I don't want him robbing banks.  I don't want him trying to actually kill anybody.  I just want him to mess with the Mary Janes every Halloween.  


No reason except to revel in the pure delight of scaring people with his mastery of magic and illusion.  I don’t want to know anything about Mysterio.  I don’t want to know his history.  His thoughts.  I just want him to be the same personification of weirdo forces in Spider-Gwen.  That is all.


Die Kitty Die was an extreme disappointment.  From the blurb in Previews I expected a murder plot against a character in a long running comic book series by "real" forces like the artist and the writer.  The character would then somehow stubbornly resist.  That sounded interesting.  Alas.


The book begins with a book in a book.  The main draw appears to be boobs and pin-up poses spliced into Archie Comics, an umbrella reference hereby representing all the titles such as Betty and Veronica, Jughead, Josie and the Pussycats, etc.  

The cachonga fest doesn’t make any sense.  Archie Comics, for the lion's share of its existence, has been tamer than tame.  In order for a parody to work, there must be some underlying truth hidden in the source.  That’s where a parody finds its humor.  Any eroticism in Archie Comics is pure inference. 

By the conclusion, the book within a book conceit becomes apparent.  The entire story posits a media empire based on a “real life” witch named Kitty.  


The setup resembles Patsy Walker a.k.a. Hellcat.  Although, the meta-twist dates back to early sixties Fantastic Four, which established that Marvel Comics published titles about “real life” super-heroes.  ‘Nuff Said.  


The knee-jerk response would be to suggest Kitty is in fact a send up of Sabrina, the Teenage Witch.  That’s not actually the case.  Kitty’s a riff on Wendy the Good Little Witch.  The last card missing in a grotesque cavalcade of Harvey Comics' juvenile alternates.

With the exception of the ever-so awesome Black Cat, Harvey Comics made Archie Comics look like Playboy.  If Archie was an all-ages book.  Harvey’s Casper and pals were definitely for kids and absolutely harmless.  Picking on them is particularly gutless.

The mogul of the now fading Kitty Empire offers to give Casper his own book if he kills Kitty.  Casper is a ghost, and he can attempt to kill Kitty in numerous ways.  Invisibility, density control, freezing powers are all potentials Casper can unleash, but for some reason he defies his motivation, his only motivation, in order to…

What. the.  fuck.  

The wit in this scene is non-existent.  It lacks a single shred of sense and doesn’t figure into the plot.  The moment just seems to be borne out of the artist’s desire to imply that Casper is depraved.  Mind you.  Parent does perform this sick feat off panel.  I guess he wanted the sexual harassment to be in good taste.

By this time, you should know that Die Kitty Die is only for Dan Parent art fans.  Parent is best known for his work on surprise Archie Comics, and he’s an exceptional cartoonist.  Archie however requires cleansing.  Parent here breaks loose from the restraints of standards and practices, but for absolutely no good reason and without courage.

Parent self-censors.  I didn’t add any cute little ineffective censored text because I didn’t have to.  Die Kitty Die is neither pornographic, nor even spicy.  So Die Kitty Die fails in that respect as well.  There’s nothing remotely daring in Die Kitty Die just a surfeit of stupidity.

The mogul plots his crime with two eyewitnesses, who are not only okay with the murder of an innocent woman but now also must be considered conspirators.  If we accept the rules of this book, the real world constitutes normal humans and normal humans that practice magic.  A normal cast a spell that cast off Kitty’s clothing.  Kitty may be something more than human, but still.  Human enough.  In any case, not many people would know that Kitty is a real witch.  They would doubt the evidence presented in a comic book.  My point? Murder is murder, and the woman questioning whether it’s murder if the victim is a witch is an idiot.  The police will not hesitate to arrest the whole lot of these cretins for conspiracy to commit murder.  


The lack of morality in all three of the imbeciles probably plays into writer Fernando Ruiz and Parent’s critique of…drumroll, please…what’s wrong with comics.  They take a tour of lousy comic book tropes and events. They travel this path through clunky ham-fisted dialogue spouted from multiple cast members.  

That means, Die Kitty Die also becomes an irrelevant platform.  Everything every character states has been criticized by better observers and more pertinently.  Me, for instance.  I’ve been doing this for quite some time.  I’ve been a champion for Batgirl forever, and you know what? Batgirl is free of her wheelchair and kicking ass again.  Babs Gordon’s mobility is symbolic of a new attentiveness to how a shared universe should work.  

Nobody twists your arm to buy comic books.  If you don’t want “52 chapters to know what’s happening in the main book,” a horribly gross exaggeration, don’t purchase them.  Die Kitty Die is neither funny, appropriately critical, sexy or plotted well.  It's got practically nothing going for it.


Having found what appeared to be a flying saucer, Hellboy spun into a weird, underground base and dropped into a nest of vipers.


Yeah.  It’s Hellboy beating the crap out of Nazis building flying saucers.  How can you not want this?  

Hellboy just brought tears to my eyes.  Mignola taps into a nerve we all possess.  It throbs when Fourth Reich trash tries to save Hitler’s brain, or makes long winded speeches about how superior they are to we defective non-Aryan people.


The real Nazis were probably one of the most terrifying things civilized humankind ever faced, but we’ve taken them into our hearts to domesticate them into an enemy that we ridicule.  


They were this crazy but not nearly as fun I imagine.  The Nazis intend to use Hellboy to suck out his satanic life force in order to power their ships.  Thereby allowing them to conquer the world.  There’s but one flaw in this plan.


Sunday, April 26, 2015

POBB April 15, 2015-POBB April 22, 2015

Pick of the Brown Bag
April 15, 2015--April 22, 2015
by
Ray Tate

Welcome to the Pick of the Brown Bag.  This week I review Archie vs. Predator, the final two issues of Avengers Millennium, Django/Zorro, Legendary: Red Sonja, Legendary: Vampirella, King: The Phantom, Reyn, Shaft, Thor, Tomb Raider and The Unbeatable Squirrel Girl.




All through this story arc, the Powers That Be were promising a matchup pitting Squirrel Girl against Galactus.  That seemed preposterous.



However, the way in which Squirrel Girl defeats Galactus is the most sensible, positive way I've ever witnessed.  Doreen's explanation as to why Galactus always returns to devour the earth encompasses Galactus' conscience, his hunger and his Power Cosmic.

In short, even if the charm of The Unbeatable Squirrel Girl hasn't enticed, this issue is a must read for all Marvel fans because of the history steeped in Galactus streamlined by Squirrel Girl in one fell swoop.



After invading a Hydra base, the Avengers discovered a time portal leading back to prehistoric times.  Trouble is that during a time hop, which Spider-Man recommended against, the Avengers experienced turbulence.  The phenomenon split the team into three.  Cap, Quicksilver and Hawkeye traveled into the past where they found Hydra agents trying to rule primitive mankind and the mammalian ancestors of the fauna that populate the planet.  This led to some savvy saves from the Captain.


The Hydra Agents explained that the Avengers just experienced a one way trip.  This development concerned Hawkeye and Quicksilver, but Captain America had a plan.

In the third issue of Avengers Millennium Iron Man, Black Widow and Spider-Man stranded in World War II Japan discover another piece of the Hydra plan.


Mike Costa takes a page from Joss Whedon and turns the unpowered Black Widow into an important player, while Spidey provides the jokes and Iron Man observes the fruition of Cap's scheme.


Next we skip to the future where Hulk and Wanda fight Hydra.  Unfortunately, for Cap's plan and Iron Man's understanding to work, the Hulk is the last person needed.  Not to worry.  It hasn't escaped me that at only four issues The Avengers weekly almost appears like needling of the distinguished competition. 



The final issue cleverly reunites the Avengers for one last battle against Hydra in the present day.  The organization finally reveals its plan, and it's suitably whacky.  Remember their name.

The conclusion features some great teamwork by Spidey and Black Widow as they totally undermine the future Hydra Agent's gloating, and of all people, Hawkeye figures the way out of this mess through impressive logical thinking.  You wouldn't expect that given scenes like this in contrast.



Marvel's weekly was an exercise in brisk storytelling; packed in a lot of comedy courtesy of Spidey and Hawkeye and featured excellent super-hero action amidst a time travel plot that makes sense and evolves a nigh paradox free finale.



Frustrated by the enigmatic, female Thor, Odin sends the Destroyer to snatch her hammer.  In addition, writer Jason Aaron considerably narrows down the list of suspects who might be Thor.


I'm in the minority.  I don't really give a rat's behind who the female Thor is.  I'm a fan because she's well-written and more modern than Odinson.




When Jason Aaron reveals her thoughts, he dialogues them in the vernacular, and that contrasts what verily comes out of her mouth.


This technique breathes fresh air in the stale halls of Asgard. That's also why I like the male Thor from the films.  Thor talks in pronounced English, a step up from the faux Shakespeare he spoke in the comics, and Chris Hemsworth imbues Thor with greater depth.


In terms of context, Thor and the Aesir comprehend the modern world.  They know that their swords and armor have science fiction equivalents.  They may see themselves as gods, but they realize there's a teeming diversity in the cosmos.  That's why Sif and the The Warriors Three are at the end of  Guardians of the Galaxy.  Not standing out, but fitting in.




But back to Thor.  Aaron also has an ear for Coulson.  More than in any other appearance, Coulson sounds like Clark Gregg.  


Coulson's interaction with SHIELD agent Roz Solomon, prime suspect for Thor, generates ample humor that compliments the action-packed artwork by Russell Dauterman and Matthew Wilson.  The spotlight battle between Thor and the Destroyer is really worthy of witnessing.


One caveat.  In Thor, Odin behaves like a complete ass, and I'm not exactly thrilled with that.  Odin's image has been besmirched over the years.  I like to think of him as the one good, sane lead "deity."  




Anthony Hopkins embodies Odin in the Thor films.  Odin was always a little blustery, but his intent was usually for the best.  A case in point occurs when Odin orders a new hammer forged for Beta-Ray Bill.



Thor #338

If you're looking for that Odin, he cameos this week in Loki, which your reviewer found confusing; writer Al Ewing appears to be implying that Loki is a Time Lord.




Reyn continues to be a hoot as the title Warden and Steph a witch with technology infiltrate the salamanders' lair.  

This issue is more visual than read.  Reyn serves shotgun for the techno-mages and fights amongst them against all sorts of robots.  When the team find the area of the ship that gives Warden Reyn a case of deja-vu, those that haven't caught up yet should finally hear that last penny drop, and you also get this priceless scene.



Archie vs. Predator.  Well, this was just too hard to resist, wasn't it?  Archie and its subsequent spin-offs haven't changed an iota for at least fifty years.  Archie is enamored with both Veronica and Betty.  Reggie wants Veronica.  Betty wants Archie.  Jughead wants a sandwich.  Scooby-Doo is a lot more complex.  On the plus side, Archie vs. Predator is actually a pretty good read.  



Jughead wins an all-expenses paid for vacation to an island paradise, where the Riverdale bunch are picked off one-by-one.  What Archie vs. Predator ends up being is the typical horror film setup...  



Erica Durance from House of the Dead

...Archified.  


Archie and the gang are basically hapless dupes misidentified by a wayward Predator as combatants.  DiCampi exhibits remarkable imagination in his quest to orchestrate fights between people that basically like each other.  I mean.  Yes, Betty and Veronica always have been rivals...




...but they've also always been friends. 




DiCampi accomplishes this no mean feat through Rube Goldberg type accidents and red-headed catalysts.  Newish character Cheryl and her brother Jason are essentially mean-spirited, shallow rich people.  Veronica used to fulfill that description, but I guess she mellowed over the years because people started to like her.  She never started out that way anyhow.


The art in Archie vs. Predator by Fernando Ruiz is superb and exhibits all the good girl needs of an above average Archie.  In addition, Ruiz makes the most of the on-model faces.  Archie and the gang are quite expressive. 



Archie and the Predator aren't the only mixes in the book.  A hilarious one page joke drops a famous wanderer in he midst of the new, spooky version of Sabrina.  So even if you're not an Archie fan, and I'm not, you'll probably get a kick out of this book.


Lara Croft the Tomb Raider winds up searching for a missing child as her friends maintain the ruse of being investigators in the unknown.  

Not to worry.  The Chupacabra doesn't factor into writer Rhianna Pratchett's fancy.  Lara believes that her enemies Las Serpientes Que Caminan may be behind the disappearance.  Pratchett however doesn't take the easy route.  Instead, she demonstrates the young Tomb Raider earning her sobriquet, and in the process offering a more plausible explanation for the little girl's vanishing act.

I like how Pratchett balances the needs of the story and the characterization with the necessity of Lara naturally making an archaeological discovery.  This combined with the artwork of Derlis Santacruz who captures the exuberance in Lara's work gives Lara an identity that distinguishes her from say Indiana Jones or other unpowered adventurers.  



Red Sonja wakes in Victor Von Frankenstein's prison on The Nautilus.
Captain Nemo sadly will not be joining the Legendary role call as villain or hero.  Though writer Marc Andreyko surprises with the presence of another Jules Verne character.  You'll not recognize his appearance but the literate will catch his name.

Although Sonja can use all the allies she can get, the She-Devil with a Sword mainly uses her guile and her survival skills to discover a means of escape.



Star Wars tributes also help out.  Mind you, this is more than a garbage dump.  



Andreyko the creator of Kate Spencer alias the Manhunter is well known for his feminist stories.  Once Roy Thomas drew Sonja into a chainmail bikini, and gave her the curious pledge to the goddess who saved her life, Sonja became a feminist symbol.  Andreyko is having a lot of fun with this wonderful steampunk world, but he hasn't forgotten his roots either. Sonja is fighting one of the ultimate male chauvinists, who more than most see women as property.  



The cabal of villains from literature proved to be remarkably bad at it in the world of Legendary.  Let's count their accomplishments shall we.




Exactly.  The villains colluded to sacrifice Red Sonja to their dark supremacy.  What they instead managed to do was to bury the Sonja persona beneath a new, kinder facet named Magna.  She proceeded to charm every would be hero in the Legendary canon.  If anything, the villains of the piece made the heroes stronger by catalyzing the formation of a League to protect Magna Spadrossa.


The organization of heroes, which included such stalwarts as Green Hornet, the Phantom and Zorro, turned into an army that ultimately decimated their foes' forces.  One of their own, Miss Lidia Valcallan rather than throw away her plan with the others decided to sacrifice some poor sap and marry the demon from the nether realm.  This lead to an unfortunate dependency for souls.


Now, the villains seek to remove one of the most deadly of thorns from their side.  Vampirella.  




Miss Ella through the years experienced numerous changes, but she started out as an alien vampire from the planet Drakulon.  The Legendary version of Vampirella is clean of adherence to the Biblical reference that accumulated in Vampirella's proper history.  


The return to zero makes sense given the more overt science fiction trappings of steampunk.  As a result, Vampirella when facing famous vampire hunter Professor Van Helsing doesn't succumb to the usual banes of the vampire world.  




Once more the cabal of villainy fails miserably, and Vampirella with her network of friends gains the upper hand even quicker in an exciting chapter that banks on the artwork of David Cabera to capture the hero's otherworldly bloodlust.




"I swear vengeance against the Singh, against all piracy, greed and cruelty.  I swear that as long as my descendants walk the earth, the eldest male of the family shall carry out my work."


That is the oath spoken by the first Phantom, but in King's Watch the then current Phantom died without an heir.  A good man, the Phantom's friend, instead became the successor.  The lineage of the Phantom formerly welcomed him when he sacrificed his life to stop Ming the Merciless. Now, the former associate of Mandrake the Magician, Lothar takes up the mantle.


Lothar's Phantom immediately stirs up the routine by infiltrating a mercenary gang known as the Vultures.




They're a new form of an old Phantom enemy first appearing in the 1970s comic strips.  Lothar and Guran however aren't the only spies in the house of love.




The presence of a captive throws a spanner in a plan that's already way outside the normal Phantom's wheelhouse.  Lothar also distinguishes himself when he calls on a favor from his old friend Mandrake.




Writer Brian Clevinger balances the idea that Lothar does things differently from the Phantom with the concept that Lothar really is the Phantom.  Lothar's design snafus the moment you open the book, and we see the Phantom, Lothar, doing something the Phantom would never be caught doing.  Lothar though isn't relying on the decades old traditions of the Phantom.  He's depending on his own guile and his own knowledge of how the world works.  




Lothar's plans to discover the identity of the moneyman behind the Vultures unravels, but he still comes out winning thanks to the help of some friends and one really great illusion, or is it?  It takes genuine skill to create a Phantom that's not a Phantom, but nevertheless resonates like a Phantom.




In a twisted version of the World’s Finest trope, Django takes the guise of Zorro to protect Don Diego’s identity and mete out a sprier form of justice.  Though not a swordsman, Django uses a whip just fine, and knows a variation of the Moe.

Events however take a dark turn when Django discovers the so-called Archduke’s method for quelling rebel rousers, and that’s when he stops playing hero and starts playing Django.  The change in tone vexes Don Diego, but this story was nasty to begin with despite there being a Zorro in it.  It’s a depraved grindhouse movie, and we can thank the cosmos for that because if Django is in it, that means the worst bastards in history deserve him.

Let’s recap this twisted tale.  First of all, the Archduke commits a remarkable bit of fraud.  That isn’t really a big deal in terms of crime, but the it’s the way he goes about it that makes you ill.  He espies his son’s girl playmate.  He cultivates her, in what you think is an attempt to make his son happy; thus giving him a shred of decency that’s often found but not limited to western yarns.  It turns out though he educated the girl, turned her into a proper lady all to suit his diabolical con.  That's bad, but then, he marries her and fucks her.  I could sugar coat that, but the Archduke is such a shitty human being, the kind of crap person that Quentin Tarantino loves to set up for a massive fall.  Despite the depth of debauchery Tarantino explores in his films, his movies still foster heroism.  Though perhaps not in the classic sense.  In short, this slime of a man deserves Django.


Django represents the fusion of blaxploitation and spaghetti western.  The most infamous of the blaxploitation heroes finds out why his lady love Arletha was murdered.  David F. Walker’s Shaft story goes straight to the gutter, and artist Bilquis Evely shows Shaft boiling toward this happy cliffhanger.

Oh, yeah.  This is the tale of Shaft gathering the villains of the piece in one place to make it easier for him to kill them next issue.