Showing posts with label Yvonne Craig. Show all posts
Showing posts with label Yvonne Craig. Show all posts

Monday, July 31, 2017

POBB July 26, 2017

Pick of the Brown Bag
July 26, 2017
by
Ray Tate

June Foray 


1917-2017

The Pick of the Brown Bag begins anew with a smattering of reviews that include Batgirl, Blue Beetle, Doctor Who, Rough Riders, Scooby-Doo Team-Up and Shirtless Bear-Figher.  I know.  

The weight of the comic book world dropped on my shoulders last week with a whopping sixteen reviews, and this week, it’s less than half.  Comics.  Anyway, if you can’t get around to reading the blog.  Check out #PickoftheBrownBag on Twitter.


Blue Beetle finishes up a storyline I haven’t actually been following, but it seems like Arion’s heyday of Paul Kupperberg and Jan Duursema long since passed.  Blue Beetle is set in the aftermath of a big fight against Arion, whom Dr. Fate is about to cart away.  Ha. Ha.

I’m not broken up about Arion turning evil.  I’m more excited that Dr. Fate is wearing full on tights instead of Pumaman pants.  This is the New 52 version of Arion.  He’s not related to the one I remember as being a fairly decent swashbuckling sorcerer guy, and he also hasn’t any ties to Power Girl to keep him on the straight and narrow, like the post-Crisis fellow.  For those, not in the know, Arion was a stopgap explanation for Power Girl’s post-Crisis origins.  No, don’t even worry your pretty minds over it.  It’s gone now.  It made no sense whatsoever anyway.  Good riddance.   

As the story continues, writers Keith Giffin and J.M. DeMatteis smoothly re-establish the status quo with the spiky art of Scott Kollins.  Jaime Reyes is the Blue Beetle.  Ted Kord is his mentor.  Jaime has a stable family, Dr. Mom and mechanic Dad.  A little sister, girlfriend, friends, one of whom connects to his nemesis from a telenovela by way of Lex Luthor.

The scarab itself is a character now, which is interesting, and mysteries involving Giffin’s Justice League surprise with their reappearance.  I’m stunned that I didn’t pick up on the links myself.  Last but not least, DeMatteis and Giffin end on one helluva guest cliffhanger.  

In summary, this issue of Blue Beetle is a good point to jump on and see if it appeals.  It's the finish of an adventure and an interlude reflecting the ins and outs of the Blue Beetle.  The story offers numerous cameo appearances by fan favorite superheroes, and Scott Kollins' artwork is easy on the eyes if you take a liking to his evolved style.


Hope Larson’s Batgirl is a bad comic book unless it’s Batgirl 66’.  Then it’s perfectly fine.  No great, but all right.


Forget all the updated computerese in the dialogue and background.  Forget that the little girl is Esme a student in Barbara Gordon’s coding class.  That’s all superficial.  The entirety of Larson’s story and characterization can be very easily transposed to a Batgirl special from Adam West’s Batman.  

That’s not necessarily a bad thing, but I would just like to know what the heck is going on with Batgirl.  What is this title’s mission statement, target audience, etc.  I mean, it's all over the place.  Larson debuted with a cool travelogue of Batgirl learning more martial arts in Asia.  She followed up with an excellent Poison Ivy team-up, but then it rock bottom with the Penguin's son.  She seemed to come out of the nose dive last issue with a credible ghost story that wasn't.  Now, this campy thing.


Okay.  So the story starts out with a little girl facing a group of mutants or punks.  You’re thinking.  That’s almost post apocalyptic.  Didn’t you just say…


This is the important part though.  They’re stealing bicycles.  They’re a teenage mutant ring of bicycle thieves. 

Bicycle theft is a legitimate crime.  Nobody’s saying it isn’t.  However, why do the bicycle thieves look like refugees from Return to Nuke-Em High? 


From Troma, of course.

There’s no real reason for it.  It’s just an attempt to shade a low-level crime with future shock gloss to create the illusion of an edgier story.  It’s ridiculous.  Fortunately, the crime Batgirl will be investigating is far more serious.


That’s right dognapping.


Now, to be fair, Veronica Mars investigated a dognapping, and that simple investigation uncovered a massive lucrative conspiracy.  Batgirl’s plot kind of works the same way, but in a dumbed down fashion.

After learning of Rookie’s disappearance, Batgirl’s on the case, but she immediately spots more attractive crimefighter game.

Batgirl does not and never has liked Catwoman.  In any continuity.  

Although she grudgingly sometimes works with Catwoman, she and Catwoman harbor a natural animosity toward each other.  Naturally, they get into it, and we learn why Catwoman is in the neighborhood.


Isis of course is Catwoman’s feline from Batman The Animated Series, but in the comic book, Isis is just a black cat, not the Siamese, which isn’t a quibble.  Just an observation.  I am however going to protest strongly about this development.


How can a wanted felon be an advertising pet wrangler? If this was Batgirl 66’ this sobering—for lack of a better word, we’ll call it a twist—would not be an issue.  In Batman, Catwoman owned several properties despite being Catwoman.  That was just the norm of an absurd television series, but Catwoman’s side business is insane given what she is to the DC Universe now. 


Between Catwoman and Batgirl, solving the mystery is child’s play, but the resolving fight is straight out of Batman.


WTF.  No.  Seriously.  WTF.


Is the Batman theme playing in your head? Are you hearing the POW and OOF notes!  The trouble is that if Batgirl is homage to Batman, it still doesn’t make sense. Adam West isn’t on the scene.  Yvonne Craig died two years ago.  If Batgirl is meant to be a light-hearted romp, the Big Bad still demonstrates no motive for the dog and cat theft.  The only good thing about Batgirl is Inaki Miranda’s amazing artwork, but hell, couldn’t it be in service for something better?


This perfect Scooby-Doo Team-up begins with Fred rummaging around in the attic to find an account by his great, great, great grandfather, but before the story transports the reader back to the old west, there’s time for one spectacular present day joke.


I laughed out loud at that.  It’s rare to see Scooby and the Gang at rest and just poking some good-natured fun at each other.  Next page, the reader’s in the Old West, and writer Sholly Fisch has new characters albeit in the same field of their descendants to play with.  


After a gag involving the period Mystery Machine, the Gang mosey into town where they introduce themselves to the suspects behind the supernatural, including an announced guest-star.  He’s also not the only gent behind the curtain.  Scooby-Doo Team-Up is another wagon train of DC history.


Nope.  See the end of the review for the Spoiler Graphic.

Suffice to say that Scooby and the Gang meet up with Jonah Hex, and Fish keeps him in character.  


Although Hex’s stories tend to be grittier, Hex isn’t really as family friendly as Fred and friends.  Hex’s reactions and interactions suit him.  Given his quarry’s nature, Hex isn’t out for blood, and his rules for bounty hunting conduct could have easily been written by Jimmy Palmiotti and Justin Gray. Artist Dario Brizuela makes Hex one of the Gang’s more gruesome guest-stars.  Hex of course first appeared in Batman: The Animated Series, but I think it would still be startling to see him in a Scooby-Doo cartoon.


As Fred quickly discerns, Hex is no monster.  Just one of those strange folks rambling with the tumbleweeds.  The actual creature is one of the more imaginative inventions of the creative team, and sharp eyed spaghetti western fans will note the tribute to A Fistful of Dollars while history buffs  glom the real life allusion to a specific transportation agency.


In Rough Riders, Teddy Roosevelt gathered great personages of the time to form a team to deal with an alien takeover.  The historics of interest included Annie Oakley, Harry Houdini, Jack Johnson and Thomas Edison.  Added to the ranks Monk Eastman a true life founder of criminal enterprise.  Technically speaking, one can argue that none of these individuals are superheroes.  However, Glass counters that argument throughout the two series, and this issue he cleverly demonstrates that they all had actual secret identities.


Glass and artist Pat Olliffe liberally mix fact and fiction to establish a unique parallel earth.  Roosevelt for example started his career as a science hero like Doc Savage; even rescuing some of the victims of the Triangle Shirtwaist Factory inferno that led to the creation of fire safety standards and fair workplace protocols adhered to and improved upon today.


Annie Oakley died in the previous adventure, but Edison reversed engineered alien tech to resurrect her into a super woman.  She has thus far survived a direct blast from a bomb and exhibited superior speed and stamina.  It seemed like Edison was sweet on Annie, and that’s why he pulled a Frankenstein.  However, events in the current series now put a damper on that kind idea.


The real Thomas Edison was a highly intelligent proponent of science.  Although a record holder for the number of patents, lawsuits proved that he wasn’t beneath industrial espionage to add to his wealth and fame.  Many things credited to him were actually invented by other individuals.  On the other hand, some of the nastier things said about him are likely false to middling true.  The anti-Semitic and racist suggestions he makes in Rough Riders may have a basis in his character, but it’s best to say that Edison was no more of a bigot than the average man of his time.  He was certainly not a raging Nazi like his good buddy Henry Ford.  

Careful reading of Glass’ story suggests wiggle room in the possibility of betrayal and an adherence to the actuality of Edison.  If so, Edison would never throw in with the Anarchists of Rough Riders.  They kill to reach their ends, and use Edison’s own science to aid them in their cause. Thomas Edison was a pacifist.  He spoke out against perverting science to the cause of war.  It’s more likely that Edison’s association with the Anarchists is a ruse, and he’s playing up his personal prejudices to secure the illusion.  On, the other hand, as evinced by a perfectly potty finale, Rough Riders isn’t a docudrama.  


The surprising thing about Doctor Who is how well writer Cavan Scott played a long game worthy of show runners Russell T. Davies and Steven Moffat.  Particularly of the latter, because the story follows the rule of Sherlock Holmes: “When you have eliminated the impossible, whatever remains, however improbable, must be the truth.”  

Eliminating the impossible in Doctor Who has always been challenging, but this issue is in a sense the climax to a fair play mystery that you probably weren’t even aware you were part of.  The tale starts out fresh.


The spheres allow the Doctor, Rose and comic book companion Tara Mishra to search for the missing Captain Jack Harkness.  This also gives Rose the chance to bluff as the Doctor, a theme carried through Series One through Two.

It would be folly to suggest Rose’s role acknowledges Jodie Whittaker’s forthcoming ascension.  There’s no way the creative team behind this comic book could have known and gotten everything done in time.  Pun not intended.  Consider it a happy coincidence.


As the Doctor and company traveled, Jack learned more and more about the events expunged by the television series law organization known as the Shadow Proclamation which we discover is the force behind Time Agents.  A clever, apt idea from Scott.  


The villain of the piece is reminiscent of many a Russell T. Davis antagonist.  So, Scott not only puts together a brilliant culmination that loops back to Christopher Eccleston's comic book premiere, but also recreates the feeling of a Davis era Doctor Who adventure.  Add some dead-on art by Chris Bolson and Adriana Melo and you’ve got a can’t miss Doctor Who.

Shirtless Bear-Fighter’s second issue is just as remarkable as the first.  The bears are revolting, but Shirtless is absurdly effective.

I love bears.  Nature's moochers.  Clowns of the highest Youtube order.  However, there’s something about seeing this reject from a Chuck Norris movie smacking around cartoon bears that’s absolutely rib-tickling.  The story isn’t just about Shirtless taking out stock in fur.  It’s also a reverie about the time that Shirtless met his best friend FBI Agent Burke.  Naturally, they met in Nam.  Cause, it’s the only war where heroes in these B movies meet.


So, let me break this down.  The flashback is about a green soldier in Viet Nam who should be about ten if we factor in real time, but hey, that’s a foul in the game of action flicks.  He encounters a displaced lethal panda bear, and he's rescued by Shirtless Bear-Fighter who has no reason to be in Viet Nam.  Other than I suppose he sensed a panda bear about to kill.  I mean.  How can you not love a book that lacks a single iota of logic while stubbornly maintaining a semblance of reason that’s as thin as threadbare bear rug?  Although, I heartily recommend Shirtless Bear-Fighter, I must warn you that there are things in this book, that you’ll not be able to unsee. So, watch out for the cover character.  He's bad news for the eyes, and his aims are going to sit on your brain for awhile after you're done reading.

The Spoiler Graphic


One of the guest-stars in Scooby-Doo Team-Up happens to be Bat Lash.

Monday, August 24, 2015

POBB: August 19, 2015

Pick of the Brown Bag
August 19, 2015
by
Ray Tate


Fuck.



Just.  Fuck.

The Pick of the Brown Bag tries to alleviate the mood with reviews of Amazing Spider-Man: Renew Your Vows, Black Canary, Doctor Who: The Four Doctors, Harley Quinn and Power Girl, Justice League, Simpsons Comics and Vampirella.

This issue of Simpsons Comics is as good as the television episode "HOMR," in which viewers discover that Homer is actually a genius.  He just just has a crayon stuck so far up his nose that it pressures his brain.  I've mentioned this episode before.  It's one of my favorites because it creates a rather large escape hatch.

The book-length story in the current issue of Simpsons Comics crafts an explanation for the reason why Homer...Professor Frink explains it best.


This is an amazing bit of absurd reasoning.  As a result, and thanks to Marge's prodding, Homer becomes an employment agent.  It’s safer.  Instead of experiencing every event coming his way, Homer gives away all the craziness that gravitates toward him.  Thus, you get scenes like this.


The story should read as episodic with each Springfield resident getting a vignette, but writer Max Davison never loses his focus. He keeps the gags short and sweet, and they never usurp Homer's presence.  Homer’s a constant because he’s a catalyst.

Lenny's Picture is a Nice Touch.

The jokes do on the other hand let artists Rex Lindsey, Dan Davis and Art Villanueva stretch their creative muscles.  The story starts off with Señor Ding Dong, already a dashing caballero, and Homer in a bullfighting costume.  The book just gets more visually inventive from there.  Disco Stu for example becomes a race car driver.


Impressive in terms of illustration and plot, Simpsons Comics also boasts one of the cleverest and shortest means to save the town and return Homer to the status quo.  Davison buries the foreshadowing in the manic antics.  So you're unlikely to spot it.  One of the most brilliant issues in the series.  

Harley Quinn and Power Girl made me laugh aloud after the first couple of pages.  Harley's monologue of the story so far insightfully picks out a particular predilection amidst science fiction works.  The creative team of Amanda Conner, Justin Gray, Jimmy Palmiotti and Stephanie Roux follow through with an as far as you can stretch PG-rated lewd architectural nightmare.

The religious zealots who kidnapped Vartox interrupt our heroines’ sight-seeing tour.  This excuses another Harley episode of slapstick violence, and I’ll be damned if she doesn’t sound like Arleen Sorkin, the likeliest suspect of Harley’s popularity, all the way through the excursion.


After some cool Power Girl and Harley action, the book becomes trippy with an outrageous running joke involving a spectacularly science fiction means of imbibing some potent weed.

Within the mainlining plot twist, the writers throw in all sorts of gags, funnier than the next.  The art in this section of the tale is courtesy of Palmiotti's and Gray’s erstwhile partner in Jonah Hex mayhem Moritat.  


Last but not least Power Girl meets Vartox for the first time, and she’s not impressed.  You will be.


Black Canary's strong third issue takes a Mad Max/Buffy the Vampire Slayer styled road trip.  


The creative team of Brendan Fletcher and Annie Wu with Lee Louridge on colors further the optical delights by juxtaposing the fight with Black Canary’s latest gig.  


The band is named Black Canary.  Dinah Drake goes by the handle D.D.  I'll keep referring to only Dinah as the Black Canary.  Because I’m old school.

Along the way, we learn more about Black Canary’s pursuers and Ditto, the silent, innocent McGuffin of the journey.  Fletcher brings together a plausible link between Canary and Ditto, and Kurt Lance turns out to be a pretty decent human being even if he doesn't remember his former love.


The amnesia angle is one of the few instances when Fletcher employs former Black Canary continuity.  Kurt was presumed dead and rescued by the Birds of Prey in their title series.  Unfortunately, Kurt though revived lost his past.  

Fletcher doesn’t even go into such scant detail, and you really don’t need to know about the whole chain of events leading to Kurt’s resuscitation.  None of these links pertain to the story.

The dialogue between Dinah and Kurt exemplifies the way to use continuity to provide depth but not drown the reader in unnecessary detail.  So you can pick up some writing tips from Black Canary as well as be entertained.


Last chapter of Justice League, Batman usurped Metron's position as nigh all-knowing by taking his chair.  He is now in a position to guide the League.


The League will need counsel since somebody new arrives.


Mister Miracle was once well known to the superhero community: to Batman especially during the pre-Crisis...


...and as a member of the Justice League in the post-Crisis.  


The League's unfamiliarity with Mister Miracle indicates more evidence to suggest that Johns is writing his own continuity in Justice League.  More power to him.  Ever since he kicked off the new 52 his writing has been stellar.


Mister Miracle teams up with the League to witness the war between Darkseid and Darkseid's daughter Grail.  Grail's mother is an Amazon known as Myrina Black.  Myrina had Grail to ultimately kill Darkseid.

Johns creates interesting links between Diana and Grail.  Batman identifies Myrina Black as Hippolyta's "assassin." In the last issue, Myrina appeared to be Wonder Woman before Wonder Woman.  Diana and Grail have the same birthday.  Johns seems to be building to something involving Diana and Grail, and I'm tickled to say that I don't know what that is.

Meanwhile, on Apokolips, Darkseid's scheme to destroy Superman fruits.  


You see.  You can't kill Superman.  Hit him with gunfire, and the bullets bounce off his chest.  Strike him with a laser, and you actually feed him.  Superman can only be maimed through psychology.  He cannot suffer the hurt of innocent life.

Darkseid promised freedom should the slaves of Apokolips kill Superman, but Superman is experienced in the Justice League.  He's dealt with mind-control before, and he's discovered counter measures that cause the least amount of damage.  Although, not without consequences.


This is another reason why you should pick up Justice League.  It's the only place where you can find actual Superman.  Not bad haircut and jeans Superman.  


Come to think of it, Justice League is the only place you can find bona fide Batman, not Bat Bunny.

In the Superman titles and Clark Kent's cameos, a powerless Superman is just a thing.  A phase that he'll grow out of.  In Justice League, Superman losing his abilities is dramatic impetus.  In addition, Johns' reasoning behind the loss is flawless.  It's the dinosaurs.  A piece of comet the size of Miami dropped from space, struck the earth and covered the sky in a haze of soot, blocking out the sun for years, wiping out life in a domino effect.  The only reason why mammals survived is that some evolved the ability to hibernate.

Superman cannot absorb sunlight because the Firepits of Apokolips constantly disperse soot into the air.  The Firepits however provide the energy needed to sustain life without actually feeding that life.

Fortunately for Superman, he's got Lex Luthor on his side for a real change.

Not a trap.  Lex really wants to help Superman.  He's outnumbered by Parademons for one thing.  Anyhow.  Lex calculates like a scientist, but he fails to factor in Clarke's Law.  "Any sufficiently advanced alien technology will appear magical." Magic doesn't play by any rules.  That's what keys in the terrific cliffhanger.  From start to finish, Justice League is an engrossing thrill-maker.


In Nancy Collins’ penultimate issue of Vampirella the horror heroine must deal with dissension in her court.  Vampirella inherited the throne of Queen of the Nostferatu after she killed her half-brother Drago.  Killed however is a relative term.

Magic.  No rules, like I said.  Drago's relationship with Vampirella, for he bears her no grudge, exemplifies Nancy Collins' willingness to freshen not just the traditions of horror but also plain drama.  She's dealing with species that have different social mores and different outlooks on existence, and she imbues that unusual point of view to the dialogue and characterization.  Plot twists that wouldn't normally make any sense gel into clarity thanks to the understanding of what makes these creatures of the night tick.


Collins relishes the chance to better explore Vee’s character.  In her scenes with Drago, Collins demonstrates Vampirella’s versatility.  She’s compassionate toward her deceased brother.  She’s funny, and she also exhibits wisdom.  She bears no chip on the shoulder.  She’s quite happy to listen to Drago’s advice.  However, her humanistic aspect, which guided her since day two or three forces her into an unappealing agreement.


The rebellion allies itself with a surprising guest villain villain and holds Tristan, Vampirella's partner in the Kabal hostage.  The negotiation functions on backstabbing as well as surprising loyalties.  The whole exercise leads to a robust and satisfying conclusion.  Mind you, it's mightily bloody and preserves Vampirella's status as an adult comic book.  Rated R for violence.

So the hope I mentioned in the last review of the weekly series Doctor Who: The Four Doctors is waning fast.  It's one thing to portray the Doctors as not getting along, it's another to base your story on an identity crisis.


Oh, and I don't get the Bugs Bunny reference at all.

The Doctors and their thinly characterized companions face the Reapers, creatures that smell time and space paradoxes.  The Tennant Doctor triggered the spoor when he touched the Capaldi incarnation.  


Capaldi's Doctor is a product of Time Lord interference.  They changed history so that the Doctor might live.  I don't fully agree with Cornell's opinion; that the touch would be paradoxical and attract the Reapers, but I'm willing to dismiss my caveat as a difference of opinion.  We’re after all talking about a made up law governing time travel, which is at best hypothesis anyway.

My disappointment in The Four Doctors arises from the Doctors' behavior.  It's difficult for me to like the incarnations when none of them seem to be doing anything but worsening the situation.


I mean.  This is just stupid.  The Doctor doesn't purposely endanger his companions.

Compare the schism to the way the Doctors successfully worked together in the television series.  


This tiny exchange in the tale's only quiet scene is the only moment I fully appreciated.


See, that's funny.  The Doctors constantly squabbling isn’t.  The Doctors should synch up at some point and get along.  They're the same man.  The fusion of personae occurred in all the previous multiple Doctors tales.  


Why not this one?

Perhaps Cornell seeks to generate amusement by breaking with the formula.  I don't see this essay as even marginally successful.  It's not that Cornell is unfamiliar with Doctor Who writing.  He wrote several highly regarded Doctor Who novels, one of which was adapted for the television series.  The Four Doctors to date simply isn't up to his standard.


SHIELD agents rescue the Parkers in Amazing Spider-Man: Renew Your Vows, but are they too late to secure the Web-Slinger's life and do they even want to?


The surviving members of SHIELD aren't too happy with Spidey leaving the Avengers to be supped upon by super-power leech Regent, but "with great power, comes great responsibility.”

The Spider-Man of this universe stayed married to Mary Jane, and they had a daughter.  He abandoned the Avengers to save his family.  In the process, Regent defeated the heroes.  However, it turns out had Spider-Man been with the Avengers that night, Regent probably would have been even closer to his goal.  


As time passed, Spidey knew he'd need to hide Annie from Regent's repast.  So, he retooled defunct power inhibitor chips.  These chips prove to be the key for SHIELD's survival and a reversal of fortune.


More than any other Battleworld book, Renew Your Vows feels important.  That's because Spider-Man, M.J. and Annie come off as the legitimate articles.  They're not spouting bad, uncharacteristic dialogue like the Thor avatars.  There's no weird feudalism like there is in A-Force nor the annoying pseudoscience of Captain Marvel.  


Spidey behaves like a Spider-Man pushed by a dystopian takeover to protect M.J. and Annie.  That family feels like they’ve been around for years.