Showing posts with label Science Fiction. Show all posts
Showing posts with label Science Fiction. Show all posts

Thursday, June 15, 2023

POBB June 15, 2023

Pick of the Brown Bag
June 15, 2023
by
Ray Tate

Yup.  I managed it.  Another posting of the Pick of the Brown Bag.  In this column/blog I review comic books, movies, sometimes prose novels and whatever media tickles my fancy.  

The POBB used to be weekly, but due to time constraints and my--ahem--own laziness, I haven't mustered my full Brown Bagginess.  I'm working on it.  

This week I cast my eye upon the completed mini-series Voyagis, from Image.  In a change of pace, I'll try to layout the factors that led me to buy this book.  

The cover of the first issue immediately attracted my attention.  


The blue alien, Sen, is indeed the star.  The art inside the comic matches the beautiful designs on the outside.  Illustration inside and out doesn't need to be by the same artist, but the quality of the art must be favorably comparable.  

The entirety of Voyagis happens to be a complete Sumeyye Kesgin production.  Kesgin even provides the lettering.  Ellie Wright partners with Kesgin for the colors.


A flip-through indicated that Voygagis is not filled with lots of talking.  Unless the book is meant to be a philosophical masterpiece, I see oodles of verbiage in what's supposed to be a visual presentation as detriment.

Kesgin relies on the optical delights to convey the action.  


Sen and her friend Zakk, the green alien, seek out salvage on their planet Modia and in its orbit.  There's a twist.


Plants are perhaps more valuable than metal.  I've seen the opposite concept play out in the Doctor Who episode "Creature from the Pit," but I haven't seen a plant-value-based universe before.  So, bonus points for originality.

The plants play a variety of roles in the story.  One sentient tumbleweed type amusingly named the Dude is Sen's pet and watchdog.  

Another fuels her gun.  It's subtle.  So you can easily miss it, though present on the cover.


Sen's and Zakk's pursuits put them at odds with an imaginative Big Bad named Mr. Primoris and his robotic henchman Plabot, which I pronounce as Play-Bot.


At first, Plabot attacks just because it can.  Primoris however takes a special interest in Sen.  The intensity of the attacks increase, but under no circumstances may Plabot murder Sen.  

Stressed and/or damaged at the end of the first issue, Sen succumbs to unconsciousness in orbit and dreams.  


In the second issue, those dreams evolve.  Sen dreams of surroundings familiar to we readers but not to a blue alien inhabiting the planet Modia.


At this point, the reason for Sen's dream state remains elusive.  It all started when she spotted an object familiar to readers, but not to blue aliens inhabiting the planet Modia, floating in space.


In a fairly exciting sequence, I mean, technically it's just a recovery operation, Sen and Zak manage to snag the mystery object.  That action however leads to a whole bucketful of problems.


Our heroes manage to scrape out enough power to reach their home.  Sen gives her prize to Comba, a technician/analyst and Zakk's love interest.

As analysis of the object begins, Sen once again falls into la-la-land and the lands of her dreams.  I give Kesgin a lot of credit.  These drop-offs could have easily been tiresome and repetitive.  His timing and the vividness of the dreams keeps the reader invested.  The dreams are important.  You just don't find this out right away.

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Voyagis issue three builds on the surprise hinted at in the final scenes of issue two.  Sen's dreaming leads to an encounter with Joy (Joi).

Sen believes she's interacting with a figment of her imagination.  So does Joy.  

Is Voyagis then the old puzzle by Daoist philosopher Zhuangzi?  Am I a person who dreams that she's a butterfly, or am I a butterfly who dreams that she is a person?  The enigma is all sleight of hand.  What's really going on is much more intriguing.


Kesgin adheres to the traditions of science fiction.  There's science and reason in the fiction.  He points out that Sen cannot be dreaming about something that is totally alien to her yet not to us.  Voyagis then is clearly a mystery not just an exciting action drama in space.

While Joy hosts Sen, or visa versa, Zakk, Comba and Sen's adopted tribe discover the wonders of the object Sen so determinedly sought to recover.


It's refreshing, though I doubt original, to see aliens that look like aliens being the ones to imagine the possibility of extraterrestrial life.  Namely us.  

For the fans of space pulp, don't worry, Kesgin hasn't forgotten about you.  

Taken to Mr. Primoris' headquarters, Sen learns interesting details about the artificial intelligence, a real one, that seems to give Primoris the edge.


Voyagis issue four presents the rescue.  Zakk isn't about to let Sen die.  And so vibrant, violent fireworks ensue.  


Hopelessly outgunned, Sen dopes out a clever solution and a means to answer all the questions about her youth and her value to Mr. Primoris.


Now, Voyagis becomes even more intriguing.  It seems that Sen's value integrates with the newly discovered planet Earth.  Kesgin furthermore makes use of the vast distance, and time dilation that occurs between worlds.  In other words, you never see the stars, even our sun, as they are.  Because of the speed of light, you're seeing them as they were.

This issue provides the big reveal of Primoris.  Just what is he hiding under that cloak.


I'll not spoil the visual, which is spectacular, and should be seen for yourselves.

In the conclusion to Voyagis, Kesgin crafts superb answers to all the nagging questions.  Who is dreaming who? Are both Sen and Joy real entities?  What is Primoris up to? Why is Sen so important to him?  Hint.  He's not her father, nor any other relative.  How will Sen's tribe, if true, survive?  Modia is an inhospitable world.


The dreams are more substantial than the reader thinks.  They're a warning and a promise.  As well as cutting edge science fiction, with a particulate of freshness.






















Wednesday, September 8, 2021

POBB September 5, 2021

Pick of the Brown Bag
September 5, 2021
by
Ray Tate

The Pick of the Brown Bag dares to be different.  This week, I look at anime.  Specifically, Hikari to Mizu to Daphne. Known in English as Daphne in the Brilliant Blue.


Cowboy Bebop speaks for itself.  Lupin the III will never stop talking.  Daphne in the Brilliant Blue demands a voice.   

Daphne's opening introduces you to a bunch of women who wriggle out of their garments to reveal bathing bottoms smaller than thongs.  I suspect the imagery served as a ruse to get the program to air.  Hey, look, sexy anime girls jutting out their bare cheeks.  It's a winner.

Yu Park is the one who tears out of her outfit the most, and you'll be too gob-smacked at the displays of her phenomenal strength and penchant for breaking bones to notice any skin.  


When I first saw Yu crush a mercenary's wrist in the opening, I had the same reaction King Arthur had upon seeing the killer rabbit.  Yu Park is highly dangerous and not to be toyed with.  Her ability to make grown men tremble while dressed as the graphic depicts is perfectly understandable.

Daphne begins as a science fiction story set on earth in the future.  Climate change melted the polar ice caps and flooded the world.  However, humanity survives in floating cities.  

The science fiction world building comes to the fore as a crucial plot point in some episodes while in others rests in the background.  This switch-up provides the perfect balance for each episodic narrative and the overall story.


The main characters at this point are Maia Mizuki on right in pink and her best friend Tsukasa Takagi on left.  They're typical girls of this world, seeking to gain entrance into the Ocean Agency.  Think the Coast Guard only global.  


Maia's life takes a nose-dive.  Her plans crash on the rocks.  Daphne's theme lyrics hint at her fate, but these descents put some Italian neorealist films to shame.  She finds herself at the direst of straits when an organization known as Nereids enters the picture.  


The head of Nereids, Rena recruits Maia into the organization, which does a little detective work, a little bounty hunting, a little repo.  Whatever legally pays the bills.  Things start to look up for Maia but only just.


Maia becomes quick friends with Shizuka Hayama, she of the purple hair, the tech genius who cannot hit anything she aims at. 


Shizuka's inability to hit a target indicates that Daphne is actually a comedy in disguise.  In fact, Daphne is frequently funny and sports two gut-busting comedy episodes.  I'll not say which ones.  

At the same time, when Daphne becomes serious, it's as dramatic as anything can be, and this brings me to why I made the rare move of binging the last episodes.  I just could not stop watching.

 

While you're not looking Daphne elegantly transforms into a mystery, and a fair play one at that.  The apparent throwaway moments, the science fiction elements, Maia's history, the supporting characters all blend together into an impressive seamless tapestry.

Daphne in the Brilliant Blue is a 2004 anime, available on DVD from two film companies: first Geneon and later Sentai.  As of this writing you can also stream it directly from Sentai.  Though I do not know if it is dubbed or in its original subtitled language; this version I recommend.


Tuesday, May 25, 2021

POBB May 25, 2021

Pick of the Brown Bag
May 25, 2021
by
Ray Tate

Welcome to the Pick of the Brown Bag.  For those who came here by accident, my name is Ray Tate.  I review comic books. Maybe you heard of me from the usenet, Silver Bullet Comics or its transformation Comics Bulletin.  Doesn't matter.  I'm now nestled here at my own blog.  

I review everything that piques my interest.  I have a backlog of comic books to read and review.  So if you don't see a title or issue featured, it doesn't necessarily mean I've ignored it.  It may mean I haven't gotten to it yet.  

I'm catching up alphabetically, mostly.  If I can make associations for special POBB posts, I'll do that.  If I can read a comic book that's just come out of the gate, I'll do that as well.

This week it's a pair of brand new science fiction independent subjects: Black Star and Becstar.  If you haven't time for the blog, check me out on Twitter: #PickoftheBrownBag.

Let me get this out of the way first.  Apart from the name, these books share nothing but the genre in common.  I didn't pair them together to compare and contrast.  I just happened to read them at the same time and noticed the star name.  No other reason.


Black Star published by Abrams is a reasonably priced, perfectly-sized, hardback graphic novel by scribe Eric Anthony Glover and artist Arielle Jovellanos. 

Black Star weighs in at 176 advertisement-free pages.  The slightly textured paper quality enhances the visuals.   Black Star is a little smaller in height than a floppy comic book but identical in width.  It's about seven by nine inches.  Think of an old timey yellow-banded Nancy Drew and add a couple more units here and there.  

Black Star introduces the reader to a starship crew that unite for the purpose of securing a rare flower on an alien world.  However their motives for partaking the mission differ.


These facts we learn in flashback.  The book does not begin that way.  The book begins when everything goes to hell.  


The ship suffers a catastrophic accident.  The gritty graphics set the tone for what appears to be, just appears to be, a battle for survival on a hostile world.


Dr. North escaped the ship-wide disaster.  Her pod lands on target.  She's determined to acquire the plant in order to save all those lives mentioned previously.  At the same time, she must speed to the auxiliary shuttle in order to be rescued.  


Now, if Black Star was just that, it would be a beautiful free-hand rendered, bang-up science fiction pulp novel.  It's more though.  

Writer Glover makes good use of the futuristic elements.  In fact, he creates situations where only science fiction would serve as a setting.  An A.I. for example is Dr. North's constant companion.  Sometimes unwanted.


A device that monitors vital signs becomes a superb plot device for a number of twists, and Glover plays with the reader's expectations.  He knows you've seen this sort of thing before, and he anticipates your predictions.  What's more, as the story unfolds various motives aboard and outside the ship shift organically.  The whole enterprise becomes unpredictable and well worth your time and coin.  


Published by Mad Cave Studios, Becstar introduces the title character at a game of chance on page six.  Writer Joe Corallo also premieres Becstar's First Mate, Sally Soolin.


This is plain and simple the debut issue of a space saga starring Becstar; a scruffy, scrounging archetype of a Captain.  Soolin taking the role of a long-suffering partner in crime.  Very soon, they'll be wanted.


The dagger provides Becstar with luck.  She uses the dagger on numerous occasions in the tale, with differing results.  Luck isn't foolproof.  The dagger is probably magical even if the entirety of the story is more technologically based.


Becstar acts almost like a sequel to something never released.  That's a good thing.  Captain Becstar was the best and most visually striking character and you would actually want more of her and less of the other guys.


Though you get a glimpse of the conniving Turlough.  Possibly named after a conniving Doctor Who companion.  Or an Irish lake.  He hands off the Clairvoyance Rod--it does exactly what it says--to his young associate Paprika.  

He seems the typical wise elder willing to sacrifice himself for the greater good, but that's not how Becstar flies.  Turlough and Becstar's former mercenaries are just that.  Despite this being a semi-comical science fiction, Becstar benefits from a scuzzy edge.  These are not the best people in the universe.  They probably never should have acquired these cosmic objects.  They are literally the wrong hands to wield them.


The appealing art by Lorenzo Colangeli as you can see offers a stylized cartoon with characters that can morph from semi-realistic to Muppet-like given the mood.  Backgrounds are rich in detail and deserve a second look.  Altogether a very nice display.